
Ten individuals come together to live out their spy fantasies and attempt to win a game of espionage, based on a WWII spy program. The competitors must infiltrate a black-tie gala and find a contact after spending 24 hours surviving in the woods.
Nine competitors remain and face a mission that tests their patience, skill, and fortitude. While they race through a physically demanding course, putting their training on lock-picking to the test, the competitors learn a lesson on how to win the competition. Back at the safe house, suspicions run high over the controversy of a stolen dossier.